Why we’ve picked GodotĪs our design team decided to go with an illustrational style, we knew that we’ll be working mostly with animated sprites. Our creative team came up with an idea of an illustrated 2d platform game, interspersed with educational quizzes from time to time. It had to be educational, yet we really wanted to keep it playful and engaging for a casual player. We got commissioned to build a mobile game for an NGO. Yet, we’re not specialized in game dev - that’s a fact, nothing to be embarrassed and we think an important acknowledgement for the rest of this article. We love to tinker with different technologies, and some of us had some experience with Unreal Engine, Unity, Phaser or even Flash in good ol’ days.
Let’s start with a short disclaimer - we are mainly web developers. Some time ago, our team built a mobile game.